Tag Archives: Windows RT

Slot Bonanza for Windows 8 (porting)

Details

Project: Slot Bonanza for Windows 8
Client: Infi Apps (contracted by Plunge Interactive (Starloop Studios), studio responsible of the porting)
Genre: Slot Machine, Free to Play
Platform: Windows 8/Windows RT
Job description: Programmer, Technical Artist
Technologies: .NET 4.5, C#, MonoGame 3.0 Beta, Facebook C# SDK, Json.NET, BugSense, Sprite Sheet Packer, Visual Studio Express 2012 For Windows, Visual Studio Express 2012 For Windows Phone (as tool to compile assets for MonoGame project, with help of XNA 4.0)
Link: Slot Bonanza on the Microsoft Store

Description

Gameplay programmer for the porting to Windows 8 (Metro/WinRT app game).

For this job I worked as a remote freelance to the studio responsible to the porting project.

This project is a port of the original game from iOS to Windows 8 (Windows RT). I had to rewritten from scracth the original Objective-C code, based on Cocos2D framework, to .NET, C# and MonoGame 3.0 framework, and also had to adapt the game to the requirements of Windows RT platform and variable screen resolutions.