Video reviews from itch.io & GameJolt
The game reached near 90K visits and near 40K downloads, with a 4/5 avg. rate and featured on cover pages, on itch.io and Game Jolt marketplaces, in 60 days (near of 60K visits and 30K downloads between March and early May of 2017).
The game received a lot of feedback in the comments, and some users made video reviews with gameplays. This is a Youtube list with near 80 videos collected from user comments and Twitter searches:
Project: The Esc4pe
Genre: First Person Shooter
Platform: PC (Windows, Linux, Mac)
Job description: Game Programmer, Game Designer, Level Designer
Technologies: Unity3D, .NET, C#
Links: Post on my blog, Visual Studio EX3, with more details (ES)
Featured on itch.io marketplace with +19k downloads with a rate of 4/5 stars!
Featured on GameJolt marketplace with +22k downloads with a rate of 4/5!
José Miguel Sánchez Fernández - [EX3]
Game Programmer, Game Designer, Level Designer, "Voice" actor
Third party assets
Amplify Color and FXAA Fast Approximation Antialiasing - Amplify Creations: http://amplify.pt/
Light Shafts effect - Robert Cupisz: https://github.com/robertcupisz/LightShafts
Camera Filter Pack (CRT Effect) - Vetasoft: https://www.assetstore.unity3d.com/en/#!/content/18433
Sound weapons & items effects are downloaded from Freesound.org site (http://www.freesound.org). All samples are under Creative Commons licence (Attribution 3.0 License)
Music themes "Hitman", "The Complex" & "Killers" are creations of Kevin MacLeod (incompetech.com) and released under Creative Commons licence (Attribution 3.0 License)
This project is made as practical exercise for the "Master in Video Game Development with Unity3D & 3DS Max Official Autodesk (MPV)" of CICE Madrid (http://cice.es/curso/master-en-desarrollo-de-videojuegos-con-unity-y-3dsmax/).
A "primitive shooter" developed in one month with technical restrictions based on the topics seen in class until the project start date. The game is not optimized (its performance is not stable).
Support XBox360 Controller in all PC platforms (implementing the input map for Linux and OSX following the information found on this wiki).
The game is initially designed to be played in 5~10 minutes (It can take 20~30 minutes to complete).
Developed and full tested under:
- Intel Core i5-2500 @ 3.30GHz
- 8GB RAM
- AMD Radeon HD 6800 Series (with Crimson drivers)
- Windows 10 Pro x64
P.D.: This game will not receive new updates, bug fixes (for now) or new version with more levels.