Escape from Hell

Details

Project: Escape From Hell
Studio: Undead Code Studios
Genre: 2D Platformer Adventure
Platform: Web/Flash
Job description: Game Programmer, Technical Artist & VFX Artist
Technologies: Flash, Action Script 3, Flixel, Flash Develop, MochiAds
Source code: https://github.com/VisualStudioEX3/EscapeFromHell
Play:
    - Play for free on Newgrounds (Flash plugin not required)
    - Play for free on BlueMaxima's Flashpoint project

Credits

Producer
Eduardo Millan - SiPoX

Game Programmer, Technical Artist & VFX
José Miguel Sánchez Fernández - [EX3]

English Localization
Cristina Pinilla Fernandez

Game Designer, Graphic Designer, Level Designer
Ruben Barroso Heredia (*)

(*) Disclaimer: The rest of the team and I, after the publication of the project and in the future, we are no longer related, supported or associated with this person, Ruben Barroso Heredia, and we are not responsible for their legal or illegal activities related directly or indirectly, with the video game industry or related business, including false professional experience accreditation or related training jobs in this area as teacher.

Description

Game Programmer, Technical Artist & VFX Artist for the development of Escape From Hell. An old school 2D platformer adventure, with fixed scenes, without scroll, with a basic mechanic of jump and run, and the special ability to buried underground in some places, for avoiding enemies or pass through some obstacles.

In addition to programming the game, other tasks where I been involved was VFX enhancement in the final art in scene, simulate some post-process effects with the Flash render limitations, like vignetting or dinamic brightness for backgrounds, and guide the artist in how to prepare and optimized the final assets to use in the game.